/**
 * Copyright (c) 2024 Hunan OpenValley Digital Industry Development Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef OHOS_GPUIMAGESEPIATONEFILTER_H
#define OHOS_GPUIMAGESEPIATONEFILTER_H

#include "GPUImageColorMatrixFilter.h"

class GPUImageSepiaToneFilter : public GPUImageColorMatrixFilter {
public:
    GPUImageSepiaToneFilter() { intensity = 1.0; };
    GPUImageSepiaToneFilter(const float intensity)
        : GPUImageColorMatrixFilter(
              intensity, new float[16]{0.3588f, 0.7044f, 0.1368f, 0.0f, 0.2990f,
                                       0.5870f, 0.1140f, 0.0f, 0.2392f, 0.4696f,
                                       0.0912f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}){};
};
#endif // OHOS_GPUIMAGESEPIATONEFILTER_H
